
Apple’s Liquid Glass redesign doesn’t look like much
Design, to quote a wildly overused Steve Jobs-ism, is how it works. And if that’s the case, Apple’s new design language, which the company is calling “Liquid Glass” and just announced at WWDC 2025, is really nothing new at all.
The Liquid Glass look comes largely from VisionOS, which shipped with a particular constraint: it had to layer digital information over your physical world, without occluding that physical world. That’s why everything in VisionOS is translucent and glassy, so you can both see it and see through it. Everything is layered and three-dimensional, an effort to make digital experiences feel more like objects in space than objects on a screen.
The impetus for turning the VisionOS look into the Liquid Glass system, Apple software boss Craig Federighi said at the beginning of this year’s developer conference keynote, was that Apple’s devices are more closely connected than ever. That’s certainly true: Apple’s ecosystem remains tight, and there are lots of good reasons to buy an iPad if you have an iPhone or an Apple TV if you have a Mac. (Call it synergy, call it illegal monopoly maintenance, you pick.) Most of Apple’s devices have a lot of features in common, and …
Read the full story at The Verge.







